Isles of the Emberdark by
Brandon Sanderson
My rating:
5 of 5 stars
Here, he saw infinity. A horizon that seemed impossibly far away. That not-sea, it…just. Kept. Going. Look through binoculars, and it was the same. A flat expanse, completely uninterrupted. Upward, he saw only darkness and blue streaks. Downward, that smoky depth.
Infinity in three shades. Each more unnerving than the one before.Brandon Sanderson crafts the secret project
Isles of the Emberdark with some of the elements that I most look for in any fiction/ fantasy - character sketches with depth and introspection, people driven plot where their decisions matter, layered world-building, touching writing, and at the core, a strong premise. This novel also includes most of the previously release novella
Sixth of the Dusk in its first part, and so can be read as a standalone, as well as the latest installment of the
Cosmere for the fans interested in its workings.
Instead, he kept paddling. One man. Two birds. Three kinds of infinity. And an entire world that, remarkably, still needed him.Isles of the Emberdark follows Sixth of the Dusk as he tries to find a way offering his people leverage in the rapidly changing politics with more technologically advanced worlds, explore the dangerous beguiling realm of the cognitive, and reconcile the stories of his people with the truth of world around him, all while trying to remain relevant without sacrificing everything he stands for.
But he felt old. Old like a horse-drawn carriage. Old like cobblestones in a city full of cement. Old like a handwritten letter when everyone was learning to type.Sixth of the Dusk is a remarkably well sketched character, starting out as a stoic man at the height of his survival skills in an incredibly dangerous environment, but reframing his ideology in doing everything he can to preserve his people's identity and fit in with the rapid technological advancement on their own terms. His amazing birds not only provide him with a magical advantage, but also keep him grounded, and it's lovely to see his bonds with them! His growth arc and introspection in learning to trust and work with other people to finding a crew draws the reader in,whereas his brief hunting stint inspired by Hemingway's
The Old Man and the Sea is something to look out for!
Be better, he said. Soar, he challenged. Be amazing.Starling's perspective with
Firefly vibes is a breath of fresh air, especially for the people waiting to read a Cosmere dragon's story. Her crew of handpicked (mis)matches with their own cultures and histories play to their strengths in protecting each other and provides a great counterpoint to Dusk's journey. The plot is fast-paced given the scale of events happening, but the character growth and discoveries threaded in feel measured and considered.
“Most of the arcanists hate words like ‘wizard,’ as they reference people with magical knowledge. Most of them will insist nothing is ‘magic’ if you understand it.”The world-building in this book is very Cosmere-aware and revelatory, easily going from the magic of discoveries to the science behind magic, blending aspects of traditional fantasy and science fiction. More than that, the themes of colonialism and cultural identity explored add depth to the history of the Cosmere, people interest stories to the vast machinations of power/ resource grabbing.
But when he spoke, they grew quiet. Words had their own economics, as sure as precious metals did. The ones in short supply were the ones that, secretly, everyone wanted.The fantastic writing in this book, focused more on people, their actions and decisions more than on simply grand magic, beautifully wove the world-building, characters and plot together. As delightful as it was to read one Cosmere tidbit after another, it is the premise of the characters finding a niche for themselves without sacrificing their ideologies that stays with the reader at the end.
Recommended for all Cosmere and Brandon Sanderson fans!
🌟🌟🌟🌟1/2🌟
[3/4 for the premise and the whole book; One star for the characters and their growth; One star for the plot and themes; One star for the world-building; 3/4 star for the writing - 4 1/2 stars in total.]
Her master had warned her about this inclination to care for everyone she met. Apparently, it wasn’t an uncommon problem among the people he chose to work with. If you were going to travel the cosmere, you were going to find people with problems. If you got embroiled in their conflicts, you’d never get anything done.
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